![]() The Ordeal: Things go wrong and added conflict is introduced.The Approach: The initial plan to take on the central conflict begins, but setbacks occur that cause the hero to try a new approach or adopt new ideas.Tests, Allies, and Enemies: The hero learns the rules of the new world and endures tests, meets friends, and comes face-to-face with enemies.Crossing the Threshold: The hero leaves their ordinary world for the first time and crosses the threshold into adventure.Meeting the Mentor: The hero encounters a mentor that can give them advice, wisdom, information, or items that ready them for the journey ahead.Refusal of the Call: The hero initially refuses the adventure because of hesitation, fears, insecurity, or any other number of issues.Call to Adventure: The hero is faced with an event, conflict, problem, or challenge that makes them begin their adventure.The Ordinary World: We see the hero’s normal life at the start of the story before the adventure begins.For this series, we define the stages in simplified interpretations: Welcome to another installment of our new series A Hero’s Journey Breakdown where we explore Joseph Campbell’s mythological storytelling structure and how iconic films fit into that mold.Ĭhristopher Vogler’s approach to Campbell’s structure broke the mythical story structure into twelve stages. ![]() How does Back to the Future follow Joseph Campbell’s Hero’s Journey breakdown? ![]()
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